A team of ‘GoldenEye 007’ fans develop a full campaign mod modeled after ‘The Spy Who Loved Me’

Something to look forward to: It seems some modders are making a full-blown James Bond game based on The Spy Who Loved Me with the N64 classic GoldenEye 077 as the game engine. YouTuber Graslu00 posted a preview showing some of the levels, and while rough, it looks like quite the effort. With a little more shine, it could be just as fun as the game that serves as its base.

The Spy Who Loved Me mod is playable via an N64 emulator, but the developers claim that if you have a working Nintendo 64 and can flash a ROM cartridge, it should run natively on the console in 4K at 60fps. The full mod contains the plot and settings of the movie.

“The project was created with a console-first mindset and has been rigorously tested to run on N64 hardware,” the mod’s description reads. “However, an Expansion Pak is required. The game can also be played via emulation through 1964. While it can be played on Project 64, the best performance will be in 1964.”

Cutscenes will also feature the likeness of Roger Moore and several other 007 stars. Barbara “Agent XXX” Bach has never looked so pointy. And of course, Curd Jürgens’ villain Karl Stromberg looks as good as possible on ’90s hardware. The team is also working on a four-player split-screen mode.

There are 11 playable chapters in the early build (see masthead video), but the project is still in progress and not publicly available. However, a three-level demo has been posted on N64 Vault. The three levels in the demo are the opening scene in the Alps, then to Eygpt, and then a boss fight with Karl Stromberg’s henchman, Sandor, who looks bizarrely like Donald Trump.

There is no word or timetable for when the team will complete the project. At least 18 developers are working part-time on the project. They have 11 unpolished levels after 18 months, and according to the level select menu, there are at least 20 levels in total for the campaign. So it will probably take at least another year and a half to complete the development floor. If it takes that long of course.

We’ve seen owner MGM and his attorneys pull the plug on fan-made projects like this one in the past. Nintendo is also very protective of its GoldenEye 007 property, so there’s a relatively good chance the whole thing will shut down now that the proverbial cat is out of the bag.

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